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AI Insights · Timothy · September 2021

Top 5 Character Collection Games in Norway Q3 2021

Discover the performance of the top 5 character collection games on a unified platform in Norway during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Character Collection Games in Norway Q3 2021

In Q3 2021, the top 5 character collection games in Norway showcased varying trends in downloads, revenue, and active users on a unified platform. Here's a closer look at their performance:

Pokémon GO from Niantic, Inc. saw fluctuating weekly revenue, peaking at approximately $279K in mid-July, then experiencing a decline to around $94K by the end of September. Weekly downloads reached a high of 4.5K in mid-July, gradually decreasing to about 2.2K by the end of the quarter. The game maintained a strong user base, with weekly active users peaking at around 192K in mid-July and gradually declining to approximately 164K by the end of September.

Coin Master by Moon Active had a steady revenue stream, with weekly earnings hovering around $143K at the start of the quarter and stabilizing at approximately $109K by the end of September. Downloads peaked at 1.6K in early September and settled at around 1.1K by the end of the quarter. Active users remained relatively stable, with a slight increase to around 39.4K in early September before tapering off to approximately 33.2K by the end of the quarter.

Clash of Clans from Supercell recorded a significant revenue peak of about $115K at the beginning of the quarter, with a notable dip to around $25K in mid-September before recovering to approximately $65K by the end of September. Weekly downloads saw a slight downward trend, starting at 1.9K in early July and leveling off at around 1.3K by the end of the quarter. Active users remained consistent, hovering around 162K at the beginning of the quarter and ending at approximately 141K by the end of September.

State of Survival: Zombie War by FunPlus International AG experienced stable weekly revenue, peaking at about $67K in mid-July and ending the quarter at approximately $49K. Downloads showed a downward trend, starting at 1.6K in mid-July and decreasing to around 941 by the end of September. Active users were steady throughout the quarter, with a peak of around 10.8K in mid-July and ending at approximately 9.1K by the end of September.

Clash Royale, also from Supercell, had fluctuating revenues, peaking at approximately $114K in early July and declining to around $23.5K by the end of September. Weekly downloads started at 3.1K in early July, gradually decreasing to about 1.5K by the end of the quarter. Active users showed a positive trend, increasing from around 152K at the beginning of the quarter to approximately 159K by the end of September.

This data, sourced from Sensor Tower, provides valuable insights into the performance of these top character collection games in Norway during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021